3Ds Max Floor Generator Script Free Download [NEW]
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How to Create Realistic Floors with 3Ds Max Floor Generator Script
If you are working on architectural visualization projects, you might want to create realistic floors that are not repetitive and pixelated. One way to do that is to use the 3Ds Max Floor Generator Script, a plugin that generates floor objects consisting of individual boards that can be easily textured using MultiTexture[^1^].
In this article, we will show you how to download, install and use the 3Ds Max Floor Generator Script to create various types of floor patterns, such as standard, herringbone, chevron, basket weave and hexagon. We will also show you how to add variation and randomness to each board to make them look more natural.
How to Download and Install the 3Ds Max Floor Generator Script
The 3Ds Max Floor Generator Script is developed by CG-Source, a website that provides high quality textures and plugins for 3D artists. You can download the script from their website[^1^]. There are two versions available: a free version and a full version. The free version only supports the standard floor pattern, while the full version includes all the floor patterns and costs 29â per license[^1^]. The script works with 3Ds Max versions from 2013 to 2023[^1^].
To install the script, you need to copy the FloorGenerator.dlo file to your 3Ds Max plugins folder. For example, if you are using 3Ds Max 2022, you need to copy the file to C:\\Program Files\\Autodesk\\3ds Max 2022\\plugins. Then restart 3Ds Max and you should see the FloorGenerator option under the Create panel[^1^].
How to Use the 3Ds Max Floor Generator Script
To use the script, you need to have a closed 2D shape object or a flat object in your scene. Then select the object and click on the FloorGenerator button in the Create panel. This will create a floor object on top of your selected object[^1^]. You can then adjust the parameters of the floor object in the Modify panel.
The parameters are divided into three sections: Floor Settings, Variation Per Board and UVW Mapping. The Floor Settings section allows you to choose the type of floor pattern, such as standard, herringbone, chevron, basket weave or hexagon. You can also control the width, length, grout size and row offset of each board[^1^]. The Variation Per Board section allows you to add randomness to each board's rotation, offset and tilt[^1^]. The UVW Mapping section allows you to apply textures to your floor object using MultiTexture[^1^].
MultiTexture is another plugin by CG-Source that allows you to assign multiple textures randomly across an object using a single map. You can download it from their website[^2^] for free. To use it, you need to create a Multi/Sub-Object material and assign it to your floor object. Then add a MultiTexture map to each sub-material's diffuse slot. You can then load multiple texture files into each MultiTexture map and adjust their settings[^2^]. This way, you can create realistic floors with different wood textures for each board.
Conclusion
In this article, we have shown you how to create realistic floors with 3Ds Max Floor Generator Script. This plugin is a great tool for architectural visualization projects that require high quality floors that are not repetitive and pixelated. You can download it from CG-Source's website[^1^] and use it with MultiTexture[^2^] to apply different textures randomly across your floor object. We hope you find this article helpful and enjoy using the 3Ds Max Floor Generator Script. ec8f644aee